Revitalizing Real-Time Strategy: The Call for Innovation in a Classic Genre
- 06 Jan 2025
The real-time strategy (RTS) category has long been a staple of gaming for decades, with its foundational mechanics becoming synonymous with the style. As an experienced developer from popular franchises, there is a growing consensus about the necessity for change to keep these games relevant and engaging.
Players typically establish a base, create a variety of units, enhance their capabilities, and ultimately strive to conquer the opponent's territory. This framework encompasses the essence of an RTS game. While individual titles may introduce unique features or mechanics, the fundamental gameplay often adheres to familiar patterns. This perspective is shared by a seasoned developer who contributed to renowned titles such as Halo Wars and Age of Empires.
According to insights from the developer, not much has changed in the core RTS gameplay over the years. Players are still engaging in the same experiences that have defined the genre for the past two decades. Even new releases like Stormgate continue to draw heavily from established principles. While these enduring mechanics are effective and have proven successful throughout gaming history, there is a longing for innovation and freshness in the genre. The desire to explore new ideas remains strong, despite the foundation being both classic and solid.
However, embracing innovation poses challenges, particularly when it comes to maintaining the loyalty of existing fans. Strategy enthusiasts often have strong attachments to their favorite franchises, making them hesitant to welcome significant changes. Yet, for the RTS genre to thrive in times to come, it might need to pursue inspiration beyond its current audience and cater to wider, more diverse tastes.